I'm Regis, a game designer, artist, and writer. I got my start animating and coding in Flash and that led me into making games.
I like playing and making a wide range of different games. In broad strokes I like narrative, building, crafting, simulation, puzzles, and local (couch) co-op. The stuff I make generally orbits those gravitational pulls. I love how designing a game means sketching out a little world and defining the rules of that space.