I'm Regis, a game designer, artist, and writer. I got my start animating and coding in Flash and that lead me into making games.
As for my interests, I like a wide range of different games. In broad strokes I like building, crafting, simulation, narrative, puzzles, and local (couch) co-op. The stuff I make generally orbits those gravitational pulls. I love how building a game means building a world and defining the rules of that space.